Pangolin
Header-only C++20 plane computational geometry library
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Here is a list of all typedefs with links to the classes they belong to:
B
C
D
E
F
H
I
L
N
O
P
R
S
T
V
W
- r -
RayType :
pgl::Arrangement< PointType_, TLabel >
Rect :
pgl::ShapeTree< S, WeightFn >
RectangleType :
pgl::BitMatrix< TPointType >
reference :
pgl::BitMatrix< TPointType >::Iterator
,
pgl::Convex< PointType_, TLabel >::BoundaryIterator< Oriented >
,
pgl::Disk< PointType_, TLabel >::PointIterator
,
pgl::Graph< Vertex >::EdgeIterator
,
pgl::Graph< Vertex >::Iterator
,
pgl::MonotoneChain< PointType_, TLabel, Storage >::BoundaryIterator< Oriented >
,
pgl::Polygon< PointType_, TLabel >::BoundaryIterator< Oriented >
,
pgl::PolygonSet< PointType_, TLabel >::VertexIterator
,
pgl::PolygonWithHoles< PointType_, TLabel >::VertexIterator
,
pgl::Polyline< PointType_, TLabel >::BoundaryIterator< Oriented >
,
pgl::Rectangle< PointType_, TLabel >::BoundaryIterator< Oriented >
,
pgl::Rectangle< PointType_, TLabel >::CornerIterator
,
pgl::Rectangle< PointType_, TLabel >
,
pgl::Triangle< PointType_, TLabel >::BoundaryIterator< Oriented >
,
pgl::Triangle< PointType_, TLabel >
RegionType :
pgl::BitMatrix< TPointType >
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